Sunday, June 7, 2009

E3 09 Reactions: Two for Tuesday (Part I)

The first official day of E3 showcased not one, but two press conferences from heaver hitters Nintendo and Sony. Both companies had a lot to live up to after Mocrosoft's slick and content heavy presentation. Today I'll Focus on Nintendo's money train parade with news on the Wii.

Nintentuesday:
I'm going to be honest:I had little interest in watching the Nintendo conference. I was disappointed with last year's conference and though I had a feeling this year would no doubt be more exciting, I didn't feel it was going to be something I really wanted to see. After reading the recap I'm glad I didn't waste my time with it.

The low of the conference from what I have gathered was the introduction of the Wii Vitality Sensor. This device will hook into your Wiimote where your nun chuck traditionally attaches. The peripheral itself seems wacky, but the craziest thing about the announcement of the vitality sensor is that nothing was shown using it. The device recognizes your pulse and that will somehow help you relax when and if somebody develops technology for it. My biggest problem with this is that if you're going to make an announcement of a future product, why not give something more than a speech of what it has the potential to do. What was presented seemed that it would be more appropriate in an internal development meeting than a public press conference. I've made the mistake of doubting Nintendo before, but I'll stick to my guns and say this isn't going to have a big impact on gaming.

The conference wasn't all bad; the Wii Motion Plus was demonstrated for the second year in a row and all signs are pointing towards a more accurate Wiimote being beneficial for developers on the Nintendo's tiny sales titan.

The sizzle reel for the Motion Plus showed athletes in what appeared to be a holodeck straight from Star Trek with various people playing real sports and doing real activities with the Wiimote and Wii Motion Plus taking the place of their physical tools. This lead into a second year of Wii Sports Resort at E3. The sequel to one of the best selling games of all time will feature table tennis, basketball, samurai swod play, archery, Kaiyaking, firsbee dog action and the return of golf. The game looks fun and will sure to be a sales monster.

Other announcements showcases Nintendo's main man Mario in two all new Wii titles: New Super Mario Bros. Wii and Super Mario Galaxy 2. NSMBW is a four player cooperative side-scroller in the same vein as Zelda Four Swords Adventures, while SMG2 is a direct sequel to arguably one of the Wii's greatest titles: 2007 release Super Mario Galaxy.

Nintendo continued its appeal to the core gaming audience with trailers from Sega's The Conduit, Capcom's Resident Evil: the Darkside Chronicles and EA's Dead Space: Extraction. This was the real meat of the press conference, but unfortunately these were only represented by trailers and no live game play was shown.

Big N ended the conference with the first glimpse at the new Metroid: Other M, which being developed by Techmo's Team Ninja. The trailer showed fast paced game play and a very Japanese art style to one of Nintendo's most hardcore franchises. Team Ninja is know more for big boobs and blood, so it's going to be interesting to see what their take on a Nintendo icon will be once it's in our hands come 2010.

The press conference wasn't so bad, but the lack of live demonstrations outside of a few first party titles was a letdown after Microsoft did so much the day before. This was a definate step up for Nintendo and the highlights of the conference reached great heights.

Stay tuned for Sony as I finish the big three conferences.

[ Nintendo Press Conference @ Gamespot.com ]

Friday, June 5, 2009

E3 09 Reactions: Microsoft Monday

With the start of June came the new Electronic Entertainment Expo (E3) and this year was certainly one to behold. Now that the show is over and all has been said and done on with the big conferences and the show floor, it's time to reflect on what stood out the most Monday.

Today's Memories:

The first Major event of the show came the day before the show officially started with the Microsoft press conference. Microsoft came out of the gates swinging bringing out guests that are legitimate world superstars with Paul McCartney, Ringo Starr and Steven Spielberg as well as gaming superstars Peter Molyneux, Hideo Kojima, Bungie and the Infinity Ward guys. But Microsoft wasn't going to get by on star Power; they showed a strong lineup of games coming soon.

The first game that made an impact was The Beatles Rock Band which is coming to the 360, PS3 and Wii this fall. I was looking forward to buying this game when it came out but I wasn't excited for its release until I saw the trailer and was reminded that the Beatles were the soundtrack of my early childhood -- Well played Microsoft, I'm on board.

Another game of significance to me was Splinter Cell Conviction. This game was stuck in limbo after facing countless delays, but the live demo at the conference cast aside any doubts that this game has the potential to be awesome when it releases in the fall. Projecting story elements and mission information onto in game environments is a unique way of keeping a game fluid and adding an element of style into what is essentially a dark and gritty reboot of a successful last generation franchise.

Modern Warfare 2 was featured with a lengthy live demo and a new snow environment, but it wasn't all that exciting for me. Not that the game didn't look great, but I'm one of the few people in the planet that prefers WWII shooters to modern shooters. Maybe it's the degree in history talking, but WWII is far more interesting than some near future, fake Middle Eastern and fallen Soviet countries. With that said I'm sure I will own this game before the calendar changes to 2010.

A big surprise in the conference came in the form of Hideo Kojima "sneaking up" on Don Mattrick and delivering the announcement of Metal Gear Rising was in development for the Xbox 360 (which was later confirmed to be in development for the PS3 as well). No game play was shown, but the announcement of the first Metal Gear game for the 360 is significant.

Last year's big surprise, Final Fantasy XIII was shown for the first time on the Xbox with a short battle summons demo presented by Motomu Toriyama and Yoshinori Katasi. The visuals looked great, but my excitement for this game won't pick up until after the new year since it's a planned Spring 2010 game.

Nothing else is coming to mind as far as the presser goes (though I know I have left things out), nothing but Project Natal of course. Natal is Microsoft's new full body motion sensor that completely eliminates the need for a physical controller. Natal seems like a it can be awesome and it can literally change the way we play our games in the future. Natal was demoed live on stage with a simple game featuring motion capture game of a girl kicking and slapping balls in some sort of full body pong and it seemed to work well. Microsoft then launched a sizzle reel of what you could do with Natal in the future that showed facial recognition, item scanning and a whole host of different possibilities for what Natal can do with the right development. The biggest thing shown with Natal was the inclusion of Peter Molyneux's Milo, which is a young virtual boy that can sense your emotion and even engage in conversation with you.

My problem with the Natal demo is that most of the coolest possibilities weren't shown live. I have my doubts on what will actually work until it's right in front of me and working. I would love to see Natal in person, and if it works as advertised it's going to be a huge deal for Microsoft in the future.

Overall the Microsoft was big on style and substance and I don't think anyone could have walked away from that conference disappointed.

[Watch The Microsoft Conference @ Gamespot]